Description
Repo Game’s visuals are darkly atmospheric, leveraging high-fidelity textures, ray-traced lighting, and volumetric fog to amplify tension. Each environment is meticulously designed, from flickering fluorescent lights in forgotten hallways to water-stained ceilings and mold-infested furniture. These unsettling visuals immerse players in a world decaying both physically and spiritually. The game’s lighting system plays a crucial role in building dread, with shadows that seem to move unnaturally and lighting that flickers during moments of high fear, signaling an approaching threat or emotional breakdown.
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